If you don’t know how to switch to AAB, just go back to Android Options. Create a new archive of your application (menu Build – Archive…) Uncheck all Intel platform (or check them all, based on your preference) and click Close. Open Properties (ALT+Enter).Ĭlick Android Options, scroll down to Advanced button. To fix this problem open Visual Studio 2019. If your bundle is not consistent then Google will refuse your application. so files should be mirrored for 32-bit and 64-bit. Google is checking each platform and your. add also 64-bit version for Intel platform to release build.remove Intel platform from release build.There are two options to resolve the issue: The error is often caused by building application also for Intel platform because emulators on Intel are faster. The reason is simple: Google requires that your app with native code bundled as AAB (which is ZIP) contains also libraries for 64-bit platform. The following APKS or App Bundles are available to 64-bit devices,īut they only have 32-bit native code: 1000.Įven when your application contains ARM and ARM64, it might still happen that Google refuses to accept your app and returns just the same error message. This release is not compliant with Google Play 64-bit requirement. After finishing release build of your Android application with Xamarin – Visual Studio 2019 you may experience the following error when uploading the app to Google Play Console:
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |